Minecraft with RTX ray tracing launches for Windows 10

Minecraft’s blocky aesthetic was massively spruced up with the introduction of ray tracing enabled by Nvidia’s RTX graphics playing cards earlier this yr. And now, that characteristic is popping out of beta, and path-traced ray tracing is obtainable to all Home windows 10 Minecraft gamers with the GPUs that assist it, Nvidia announced in a blog post on Tuesday.

In case you missed the beta or other examples in 2020, ray tracing permits for life like, physics-based lighting in video games. Minecraft historically shirks realism in favor of a pixel artwork, sandbox fantasy aesthetic, however the pairing works properly right here. The modifications to lighting are most instantly notable in reflections in water, shadows that reply dynamically to gentle sources, and completely different intensities of sunshine.

Enhanced lighting and reflections in a customized Coliseum map.
Picture: Banv

Together with lighting, RTX ray tracing additionally permits for extra detailed “physically-based rendering” (PBR) in texture packs, together with the flexibility to set the relative reflectiveness of every object. Minecraft gamers on Home windows 10 can have entry to a particular PBR model of the default texture pack to be used whereas enjoying, or till their favourite creator releases their very own up to date pack.

Examples of bodily based mostly rendering textures.
Picture: Nvidia

Working the sport with ray tracing looks like it could possibly be a giant hit to efficiency, however Nvidia says DLSS 2.0 assist on RTX playing cards, which stands for Deep Studying Tremendous Sampling, ought to hold the sport working at a excessive body price.

Utilizing synthetic intelligence to avoid wasting time rendering high-resolution pictures, RTX 2060 house owners can get round 60 frames per second enjoying at 1920 x 1080 decision in Nvidia’s High quality Mode. Gamers with GeForce RTX 3080 and 3090 playing cards ought to be capable of get “properly over” 60fps enjoying in 4K, Nvidia says. All of those benchmarks had been set below Nvidia’s particular testing situations which will be seen on their weblog.

You’ll want not less than a GeForce RTX 2060 or higher to run Minecraft with ray tracing, and counting on an older card could be your greatest guess given how difficult it can be to get a more moderen 30 sequence one. Head to Nvidia’s weblog for full directions on how to enable ray tracing in your game, download some custom maps, and update your texture packs to support PBR.

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