Schell Video games is making a sequel to its massively profitable digital actuality recreation I Anticipate You to Die, and it’s anticipated to come back out later this yr.
Along with the announcement, the studio talked about the unique recreation earned $6 million in income throughout all VR platforms, which may clarify the way it can afford to make a sequel. It isn’t but clear which VR platforms the subsequent recreation will come to, nevertheless it will at least arrive on Steam, which signifies assist for Vive, Index, and Home windows Combined Actuality headsets.
The unique was kind of a spy-themed escape room in VR, and the second appears to be like prefer it’ll be extra of the identical, which isn’t essentially unwelcome in a world the place real-life escape rooms aren’t actually accessible throughout a pandemic.
To this point, many of the early period VR video games folks would acknowledge haven’t gotten follow-ups, and that’s doubly true for ones made by indie studios. Whereas Lone Echo has a sequel in the works, the studio behind it was bought by Facebook and is now part of Oculus Studios. Equally, Job Simulator’s sequel (Trip Simulator, in fact), was made after the studio behind it was purchased by Google.
Superhot was tremendous enjoyable when it got here to VR, however its sequel doesn’t yet support VR play. I may go on, making an inventory of VR video games that haven’t gotten sequels like Arizona Sunshine, Boneworks, and Beat Saber (not that it wants one), however you get the image.
Hopefully, this sequel announcement speaks to the truth that VR is popping out of a droop. It had a reasonably profitable 2020, with the discharge of Half-Life: Alyx and the Oculus Quest 2, however one yr of success doesn’t essentially point out a development. As with all issues, content material is king, and VR might want to preserve having killer releases to realize market share. Clearly, it’s not all on I Anticipate You to Die 2’s shoulders, but when it could replicate the success of the unique, it may point out that the VR market is getting again on its toes.